I just spent a weekend at a game of NERO in Massachusetts and...well...I want to thank everybody who plays and helps out with Heroic Realms, but I especially want to thank Keith for a few things that I have been taking for granted at his game.
1) All out dedication - I can see now why Keith is a stickler about us staying in game. At NERO, before every single MOD (small or big), the NPC leading us in would stop us at the entrance and say, "Okay, let me explain out of game what's going on here..." and would proceed to tell us where we were, what we were doing there, and how many creatures of what type to expect. This was every NPC from the GM down! By evening Saturday, I had flipped in and out of character so many times that I couldn't remember which I was at any given moment during the night and next day. Keith, I am sorry for every OOG slip I have ever made in HR that has pulled somebody else out of character, and thank you so much for the amount of dedication that you put into bringing your characters to life.
2) The fees and play area - Okay, I know that we all have our complaints about the rugged terrain and the hill of death or having to go down to the Dragon's Spine and whatnot, but this was a point that was actually pissing me off ALL weekend: I paid $75 entrance fee into NERO, an additional $30 for the required yearly membership, and on top of that you must pay for the food there. The play area that we get for this rather hefty sum comes to MAYBE 3 acres, the end result being situations where the players are going "to a distant land" and they get there in 5 steps, usually without any explanation from the NPCs. Again Keith, thank you for not only running a game out of your own pocket, but for allowing us to play on your land and for taking the time to turn that land into an actual world and not just a space to run around with boffer weapons.
3) Weapons and control - I brought several of my foam latex weapons to NERO with me, and they were outright banned because, "There's no way that you can control those!" When I offered to fight against a group of people to prove I could, I was told, "It's obvious you can't use them so you can't!". I found out later that NERO has a permanent ban on the foam/latex weapons. They could have just told me this, but no, the GM chose to be an asshole to me. Keith, again, thank you for trusting your players to be safe with weapons that so many seem to find objectionable.
4) Setting - Okay, I understand that NERO rents a campground and has to work in a limited budget, but seriously, I think I saw all of about 5 props that belonged to the game. Everything else was made and brought in by players (and I'm talking elaborate stuff like old parchment treatises, large banners, etc.). Again, I understand that they operate on a very limited budget, but after 20 years, you'd think they would have a few nicer things than a 25 cent vending machine "diamond" that represents an amazingly rare humming stone that has been sought for years. Keith, thank you for sacrificing so much of your personal finances on unique items, masks, and special effects.
5) The players - actually, this was a surprisingly nice thing because, while there were cliques there, they were welcoming and helpful for the most part, as were the individuals. For all of the new people there, the players went out of their way to make sure that we were included in things, explained things to us, and generally helped us out in almost every way they could. I learned on Sunday morning around midday that this is not normally the case but, because of the amount of things going on during this game, they had needed the extra help and they do this by "tricking newbies into being meat shields". I cannot tell you how much that pissed me off, but it also made me realize what a wonderful game we have here because we take new people in and essentially say, "You're going to help us out and we are going to help you out because, if we don't do that, then we are probably both going to die." For working so hard to be inclusive of all who come in (even the occasional Toromite), I want to thank everybody who comes to play Heroic Realms and request (yet again) that we work hard to keep this ideal firmly in place.
Yes, while I had fun while I was there, it was really more the fun of seeing some excellent make-up on people and practicing my combat skills without having to hold back much because of the uber-soft boffers they gave me. Keith, Bobby, Chris, Ian, John, and all of the players of Heroic Realms - thank you for making this game such a wonderful experience!
