RULE CHANGE (General Skills): Languages, Reading, Writing
For valuable consideration, we wanted to inform everyone of an upcoming change to the rules of the game. As of late many players have had several questions as it relates to languages, reading, and writing. These questions have allowed us to rethink the way these skills are used and portrayed in the game. For most of you, the rule changes to languages, reading and writing will not necessarily directly impact your character.
Since it is not necessary to make an immediately rule change now, you may expect these changes to occur next season; they will be updated in the rulebook. Alternatively, some of you may wish to make changes to your characters now to include these changes. For that reason, we will allow players to update their character to include the new changes as outlined below.
Languages I/II: Characters selecting this skill may acquire one language from a different species i.e. Elf, Orc, Triclopse, Kobold, etc. Following the acquisition of this skill, players will need to indicate what language they understand and have it recorded on their character sheet. This skill may be purchased not more than twice. This skill will not allow characters the ability to read and write the acquired language. See reading and writing for more details. Please note each player naturally understands common tongue as well as their racial tongue if they are playing a racial class other than human. Languages I/II cost (1) general skill point each. For role-playing purposes, characters that speak different languages should state “clarify, I am speaking (insert language i.e. elf) to surrounding players. Players that do not understand a specific language will need to act as though they do not know what is being said.
Reading I/II/III: Characters with this skill may read the common language inscribed on scrolls, maps, paintings, or any object revealing text written in the common language. Characters without this skill will need to act as though they cannot read; they will be illiterate. Please note characters that acquire this skill will be able to read their racial language as well as common. Additionally, when this skill is stacked with the skill languages, players may possess the ability to read the text of another chosen language other than common. This is accomplished by acquiring “reading I/II/III. Since players can only learn two additional languages other than common and that of their race, reading I/II/III will allow characters the ability to read each language a player can speak. Players must learn to read “common” before all other languages. Reading I/II/II cost (1) general skill point each.
Writing I/II/III: Writing provides those with an ability to write in the common language. Characters may find this ability useful for messages and scroll creation. The prerequisite for this skill is reading. Please note characters that acquire this skill will be able to write their racial language as well as common. Additionally, when this skill is stacked with the skill languages, players may possess the ability to write the text of another chosen language other than common. This is accomplished by acquiring “writing” II and III. Since players can only learn two additional languages other than common and that of their race, writing I/II/III will allow characters the ability to write each language a player can speak. Players must learn to write “common” before all other languages. Writing I/II/II cost (1) general skill point each. For role-playing purposes, anyone scribing a document in a specific language will need to indicate the type of language the document is written in. This can be done by indicating the name of the language at the top of a page document. If no language is indicated, it will be understood that the document, scroll etc. is written in the common tongue.
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