As some of you may know, i am intending to play as an alchemist. I know its best to worry more about role playing and less than rules your first game, however i have a large question pertaining to my chosen classes final skill.
In the rulebook Create Alchemy states:
Alchemists learning this trait will be able recreate spells from other spheres of magic. Alchemists may only recreate spells up to half their characters level. This is often useful for those wishing to sell their services to others.
However Spell Creation Says:
This spell will allow a caster to create spells from another sphere of magic and may be used to create certain artifacts that could be imbued with magical properties. Spell casters may only create spells up to half their level. Spell casters that delve into all spheres of magic may also learn of hidden magic used in ancient times. The prerequisites for this spell are “Spell Craft” and “scribing.”
Now my questions pertain to the abilities of both of these spells. Unless i am mistaken these skills are very similar. They both are level 10 spells. They both create spells from other spheres of magic up to half the character level. My questions are:
1.Can create alchemy create similar magical items like spell creation can?
2. Can either of these skills replicate spells from other classes, and spells denoted under all classes?
3.Can either of these skills be used to recast a skill you know but have already used up? (ex: I've used three magic strikes already, can i use create alchemy to cast it again?)
4. Is the only drawback to spell creation over create alchemy the fact that spell creation is harder to acquire? (spell craft and scribing not required)
I know that i wont be even able to use create alchemy until approximately level 4, but if create alchemy has no advantages over spell creation other than it's easier to get, i may decide giving up the death attacks of other classes is not worth getting a spell that everyone else effectively has, albeit at a higher point cost.
This question becomes slightly more relevant when you remember that create alchemy and spell creation become more powerful the higher you level, which means obtaining this spell earlier is sort of a drawback. You may as well have acquired the low level spells themselves rather than the create skill.
(Ex: Create alchemy can be gotten as early as 8 games. at that time, it will allow you to cast either level 1 or 2 [provided we we rounded half of 3 up] spells. Assuming we wanted all the pre-requisite to Create Alchemy, that gives us 5 points used on create alchemy. That means we spent 5 points for 3 casts of any level 1 or 2 spell, when we could have bought all 5 level one spells, for a total of 15 casts, or gotten 2 level threes and one level one for a total of 9 casts. )
I do not mean to sound upset or rude, if i did I apologize. I am just worried that create alchemy is not balanced with every other caster's tenth level class specific spells. If the alchemist has abilities that the other casters cannot easily imitate, that were not listed in the rulebook, i would like to know at least one of them (if it is allowed of course)
Thank you for taking the time to read this, and if you respond thank you again in advance. I am grateful for any information on the subject of my future class.
